Game Art Design - My Critical Studies, Visual Design and Game Production Journal
Thursday, 18 April 2013
Rooftop Project - Coming Soon
My Portfolio
Outso Project - Character Design Dev 8 - Complete
Outso Project - Character Design Dev 7 - Rigging
Outso Project - Character Design Dev 6 - Texturing
Textures were hand painted using the colours from the concept. My normals are dire in terms of cloth folds so I would like to research further into making it look more convincing because it is very important. Finished model is below. I used normal default 3DS Max rendering and Xoliul Shader 2 to display my work.
Outso Project - Character Design Dev 5 - Unwrapping
Outso Project - Character Design Dev 4 - Clothing, Hair, Extras, Cleaning up
Outso Project - Character Design Dev 3 - Modelling Head
Outso Project - Character Design Dev 2 - Modelling Hands
Outso Project - Character Design Dev 1 - Modelling Body
Outso Project - Character Design
Wednesday, 13 February 2013
Codies Vehicle Project Dev 5 - Complete
Instead of experimenting concepts of colours, i decided to finish with a pretty dull grey, hard sharp dangerous metal feel and look, still containing those streamlined futuristic elements but look like it is hard worn and has taken a beating and ramming with its sharp front and side arms and even though it has cannons for long range fire. All textures were hand painted in photoshop. Normals created using Xnormal. I added the cube map to create light blue reflections of the sky and a slight gloss to add a dark shine to the whole vehicle and a bit more to the scratches that show the metal is originally a lighter colour.
Codies Vehicle Project Dev 4 - Environment
Codies Vehicle Project Dev 3
The problem i came across while unwrapping was, because there are many components to the tank and i used symmetry to create the other half of the tank, i still wanted to UVs to be separate so that i could texture variations on each side rather than symmetrical looking scratches. This left me with limited space on my UV template and you can see the results on my final product that areas that needed more detail actually look more blurry or less detailed than other parts. I could have used my space better in general but i will keep this in mind next time.
Codies Vehicle Project Dev 2
Codies Vehicle Project Dev 1
Codemasters Vehicle Project Development
Friday, 9 November 2012
My FMP blog
Sunday, 15 April 2012
Book Passage Project - Malu's Wolf written by Ruth Craig
After half a moon Gunto returned from his Hunt of Passage, bending under his burden - his Tribute, the flesh of an elk he had killed. While the women prepared for the feast, he strutted behind the hunting band as they left for his initiation in the Magic Chamber.
Malu watched the procession from the Clan Hall into the passageway that led far into the mountain. They disappeared around the bend, where many smaller tunnels branched off, and then branched off again into even more winding tunnels. Only the hunters knew the way.
Malu and Varda had ventured through some of these tunnels. They only wanted to see where the Magic Chamber was - not to enter it, for to do so would arouse the fury of the gods. Holding torches, lighting one from another as each burned out, they'd followed many twistings and turnings, shuddering at the shadows where the torch suddenly lit up strange rock formations - white towering peaks and shimmering icicles of wet stone.
They'd spoken softly, thier voices echoing back as eerie whispers. They'd heard water gurgling somewhere, and mysterious twittering and stratching sounds.
Then the echo of thier footsteps had suddenly sounded different. Malu stopped and clutched Varda's arm, and when she lowered her torch to look down, there was nothing but impenetrable darkness below. They stood at the edge of a precipice.
They had turned and fled - come to a dead end - turned back again. A wrong turn into another dead end! Would they ever get out? At last they'd stumbled into the main passageway. They'd run to the Clan Hall, but forced themselves to walk slowly inside. No one but Fidday and Talva had noticed them leave or return. "You didn't find it?" Fidday had whispered. Malu had shaken her head, while Varda said, "And we never will."




































